any attempted this? I'm getting into highpoly modelling techniques for quick and easy results, with cinema 4d it's like falling off a log. Anyone out there ever tried low poly stuff in this program? Tips?
http://www.maxon.net/products/new-in-cinema-4d-r17/overview.html I know not many C4D users here, still may be interesting Some good improvements, the new Splines look amazing but see for yourself : P
Hi I have created a model + textures in marmoset. When I open my file with cinema 4D, the textures are not attached to my model anymore. Do you know how to export my file from Marmoset to keep the textures linked to my 3D model in Cinema4D? Thanks for your help
Hi all I just discovered this site,and it's very informative,helped me a lot. Seems most of u are using Max or Maya,wich makes some terminology hard to follow for me. How would smoothing groups translate to a cinema 4d user,or is that something not in C4D? thx
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
@AtomicArmy great progress! You've established a very solid base of light and color Now you need to nail down the composition for your shots to know exactly what you are showing and how. Terence Mallick's "Days of Heaven" come to mind for refence and Edward Zwicks "Legend of the Fall". Here is a whole bunch of searches you…
Hello everyone!! This week I’ve been working on some short animations to give the impression that the piano plays by itself, like a player piano. To do this, I’ve created a simple rig. I’ve also been working on an initial render and lighting pass. As well as an initial pass on the cinematics. https://youtu.be/gNxRsjFjIcY…
Sure you could use Cinema 4D to model, but the thing that I've noticed with cinema 4D is it really isn't streamlined at all to work with games. You should deffo use Maya.
I wonder if somebody could help me, please. I’ve recently bought Cinema 4D (after years of using Maya) but I now need to get all of my models into C4D and am having some problems. I tried exporting them as .fbx but when I add a texture the models end up with completely messed up geometry, there’s triangles jutting all over…