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Export file from Marmoset to Cinema 4D

Hi

I have created a model + textures in marmoset.
When I open my file with cinema 4D, the textures are not attached to my model anymore.

Do you know how to export my file from Marmoset to keep the textures linked to my 3D model in Cinema4D?

Thanks for your help

Replies

  • EarthQuake

    Which file format are you using? USD was introduced in Toolbag 4.05 and is the most robust option in terms of retaining material properties and textures.

    Other formats like FBX and OBJ have limited support for modern material properties.

  • jibsimonoff
    Hi Earthquake
    I am exporting an .obj file from Marmoset. 
    When I open this .obj file into Cinema4d, the textures are not kinked anymore.
    In Marmoset, I have 4 textures attached to the same 3D model: None_Base_Color.png, None_Metallic.png, None_Mixed_AO.png, None_Normal_OpenGL.png and None_Roughness.png
    Thanks for your help
  • EarthQuake
    OBJ is a very old file format and is not a good choice for transferring material properties.

    I would recommend using USD if Cinema 4D has support for it.
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