Heyo chappy's, been registered a while but never got round to posting anything. Looking for a little feedback on a recent weapon model, there's a good bit of optimisation left to do (top of firing pin, some vertices on stock/butt-stock) a bit of feedback I received from my University tutor was to lower the poly count of…
Hi all, Bone Facture team [in the past Moonshine] from Poland is looking for people who would like to help with our project: www.blackicetales.com [unfortunately English version is out of date but soon we update all sections and news] Especially we are looking for: - 3d modeler [architecture and organic] - 2d artists…
Hey guys, I've been getting advice from an IT guy as well as the forums over at NCIX on building my computer. I don't know anything about hardware (okay, maybe I know one or two things). But I just don't trust myself to choose the right parts to work together. So, here's what someone recommended (with a couple tweeks by…
Yeah it's kinda a weird request but I think it'd be a unique character to throw into a game for a good laugh. Character was played by Tommy Lister Jr.…
Now that I'm on Maya 8.5, when I turn on high quality rendering, display layers don't seem to hide meshes when I turn off their visibility. Works fine under default quality rendering. Maybe it's my video card? (Geforce 7900 with latest forceware). Anyone else have the same issue? One of my co-workers is having the exact…
Hello! This is my first post on polycount and I would like to share what I have been working on for the past semester. I am part of a game development course in Toronto and have been mostly focusing on modelling and texturing. Some things we learn involve 3DS Max, Substance Painter and Designer, Unreal Engine 4, and…
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
Hey guys I was wondering if I can get some help with a particle effect I'm making in UDK Mobile. I've started a thread on the UDK Forums but haven't had much luck so maybe someone here has run into the same situation. http://forums.epicgames.com/showthread.php?t=795791 Any help is appreciated.