Thank you Eric! I actually just noticed that a little bit ago but had no idea how to move it lol. Scizz I am basically going from my head with the placements and referring to several references for the props. I was thinking this could be more of a prop showcase and then on my next piece I would try to go more of an…
Sorry about the simplicity of these props guys. I am commissioned to do these simple props for a science-fiction gamedev project but wasn't entirely happy with how my work turned. There's a ton of amazing talent here on these forums and I was hoping you would offer me some advice on how to improve my craft. I'm not…
Wow, those props look much better by themselves than in the in-game screenshots. In the last two screenshots, the empty area is taking up way too much space I think and something about the terrain feels off. But the props look much better. The trash can though.. I think I've seen at least another 5 people around here with…
another small prop I just finished, and a very WIP shot of what the garage layout might look like with everything thrown in there. There is still 3 or 4 more props I need to make, since the camera will be close in on the kart they will be close so I want them to look nice. Once I finish the props I will texture and do some…
Hey everyone! I'm continuing my journey to learn stylized prop and environment creation, and I'm sharing my latest results with you. Here's my new small project: Stylized Common Chest. Please give it a look and let me know what you think! Any feedback on how I can improve in future projects would be greatly appreciated.…
Hello, Where do you see much more job / career opportunities ? (of course, if somebody suck at both then nothing of it) is it in making 3d characters or in making 3d props ,cars, mecha, assets ? I know that making a 3d character consists also of making 3d props but that doesn't count in this case because its the part of…
Some prop sets for a student game project I've been working on for the past few months, called Spellbook Rush. Spellbook Rush is a co-op title made in Unreal where the players are witches trapped in a magical library. The spellbooks have gone crazy, and the players must navigate the changing library, beat back angry…
Hi. My name is Forest Meador, and I am a senior at the Art Institute of Dallas. I have just under a year left in school, and would like to get some feedback on the models that I am currently working on for some of my classes. This quarter I was taking an advanced modeling class that focused more on the completion of prop…
Welcome to the voting thread for our next bi-monthly environment art challenge for September and October 2021! The challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback…
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