super super awesome. No comments on it really except that the lighting and colors could maybe be tweaked a little for better composition. Maybe some steam blowing over the streets or through lights for the blade runner feel =) , ridley scott used alot of that in the movie.
quick update. worked out the hair a little better still lots of detailing to go -_-) and some new base bodies so i can start doing daily figures much liek the heads... except not daily i'm guessing :P
I really like this, model seems pretty solid and the texture pass is pretty good. Can't wait to see how the platting comes together. Not much to suggest, except maybe some personalization (lady riding a bomb, teeth, stuff like that).
DemonPrincess, I've seen your work progress over the years, from the first anime style model, to this latest one. I want to congratulate you on the tremendous improvement you've made over the years. The polyflow on this mesh is clean, and the form is exceptional.
crazyfingers- thanks, i would put rock statue detail on him....except this is the gargoyle from the show gargoyles from the 90's....and although they do turn into stone..he's not stone in this sculpt. I wanted to do a lively sculpt of lexington.
Hey guys. First time working on zbrush to marmoset baking normal maps and I just finished projecting my high poly to my low poly and everything looks good except everytime i adjust it I get a distorted map on the top of the head? Any help?
Hi Polycount! I'm currently working on the Steyr Aug Bar except one that is from Hell (inspired by Ghost Rider). This is a work in progress, I'm still aiming to a scope, chains, bi-pod, and other additions. Hope you enjoy so far! C&C is welcome! Updated Version: Start off Version:
Hello everyone! This is my first time posting on Polycount. I lived in Thailand for some time and decided to draw upon my experiences for my next environment. Thanks for tuning in and as always I welcome your feedback. Images are my own except the 2 as indicated by red marking. -Jud
Hey fellas, Since i want to get more into digital painting i thought it would be a good idea to post some stuff here to get critique. feel free to take me apart :) some wip and a lina set for doter everything except the base model and her hair is made by me more comming soon
Hey, is it possible to reference a model like you would with an external scene except keep the master model in the scene. I would just use instances, but if you need to make edits to the model like combining geo with it it deletes the references. This isn't a problem with an external file since the transforms or stored…