Dont overhaste your steps, Its sometimes good to lay it aside for a week, and get back on it and see what you can change. If you were in the mudbox phase, you could have changed alot of things. but right now, you posted quite late. so all the feedback you will get will set you back quite a bit, and people will give you…
By way of reading some of the threads here I was looking at the tanks-encyclopedia site where I found an image of an M5A1 Stuart which featured the US white star insignia surrounded by a yellow circle instead of the usual white: That struck my curiosity and led me into a rabbit hole of research, during which I found…
Looked everywhere but here. Don't really need the lighting subdivision now. Thanks that solved my problem. :thumbup: Although I still don't understand why my mesh is set to "0" and the Epic mesh was set to "1" and the significance of that. I notice when I changed mine to 1, changing the lightmap resolution wouldn't change…
So ok... Some of you guys have read some of this on facebook but I wanted to share this with the community JUST IN CASE some of you decide to go the same route I went. I was offered a position as a contract 3d artist with Microsoft on the Kinect team working through Aquent as a contractor. I was sent all the appropriate…
Hello, I'm kinda new here and not sure where else to post this. I'm modeling a modular set of assets in Blender and they all snap together well in Blender but when I import them to Unity they no longer snap together. I recorded a quick video to show what's happening. https://www.youtube.com/watch?v=NQ0QfLoikbI
Hey another quick update. Had a lot of problems I had to trouble shoot specifically with the lighting. Kept getting blotchy shadows on the wall and it turned out it was a setting under world properties having to do with normals. Anyways still a lot to do, since I'm learning UDK as I go. Does anyone know how to properly do…
Hi everyone, This is my first post, I was willing to do an introduction but right now I'm in a bit of an emergency for a class project. I'm a student so forgive if I'm asking obvious things. I've done some research but I can't seem to find any solution. Here goes the issue: I've modeled a character and a friend has done…
Hello everyone. I'm having some trouble figuring out a good and efficient workflow surrounding making high detailed models that features reliefs and ornaments, just like a ionic or composite capital on a column, mostly seen on old roman architecture like these: I did a little test on modeling it in 3ds max and this is my…
I hope this is the right forum.. anyways, Hi! I'm working on a Unreal 4 game, and to get cloth to work I've learned I should use a Nividias PhysX plug-in for Maya. But when I install the plug-in nothing appears in Maya. I downloaded NVIDIA_PhysX_For_Autodesk_Maya_2013_64bit_3.00.01116.02380.msi from Nividias site (I'm…
Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…