Latest Unity tutorial. This will help you setup and save custom control setups in your PC/Mac and iOS/Android projects.Ive included the entire Unity project folder ZIP, as a link in the Youtube video description. [ame=" https://www.youtube.com/watch?v=V9zmAn0pGAI"]http://www.youtube.com/watch?v=V9zmAn0pGAI[/ame]
It's kind of hard to figure out because they hided it in some unexpected place . You should right click on a new package in explorer pane and select Link then 3d scene. Contrary to anyone's natural instinct of looking something in File , open. Typical "mad scientist" software design as usual 😁 You can also drag and drop a…
Stylized Seashore Did a rework of an old material I found in my lost folders, it was cool to take a new sight on it a year after! 100 % made with Substance Designer and rendered in Marmoset. Artstation Post : https://www.artstation.com/artwork/d8wY4K Textured Maps : Normal - AO - Base Color - Height - Roughness
Hi! I am trying to install the plugin, but It's not working. I pasted in maya 2019 and 2022 scripts folder. After I pasted the command. And when I'm in maya I got a "syntax error": What I'm doing wrong? Hope that you can help me, and thank you! :D
This is a bug in Max 2017. I believe it's fixed in 2018. An Autodesk developer wrote this script for me to get the layers back. Place the script in the startup scripts folder, and then restart 3ds Max. Then open your organized file. Everytime you open a file it will make sure that all layers/objects are working.
It's a magical model. It's invisible to anyone who was not fit for the gaming industry, or who is unpardonably stupid. I'd say lovely start, FruitBomb! Just pay attention at her cape, the way you are doing it's too simetrical and unrealistic. Exagerate a bit more on that left folders, and you´re on the right track! :P
I'm using vtools which alexk linked to. Works fine in cs4. Click quicksavePSDTGA and it will save a tga with the same name as the psd in the same directory. Only annoyance is that it opens the newly created tga up. I got fed up with changing action directories while working with multiple projects and folders.
first attempt at it...still might need to play more with the textures and whatnot maybe >.< btw...does anyone know how to actually save the alpha channel in a diffuse folder in psd with Vtools...it doesnt really seem to work for me (using cs4 btw) (vtools is supposingly able to only support cs3)
@slosh Thank you, it could have been better, but yes, i'm pretty happy as it is. :) Been following your progress on Annie too, since i absolutely adore your Batman entry for Comicon Challenge. Pretty sure yours are going to end up on my inspiration folder again.:thumbup:
if theres no exporter for 9 in the freeSDK tools folder, then theres no exporter for 9. you could try use the old one from cryengine 2, but theres a pretty slim chance itll work. so i guess youre stuck with using the FBX exporter unless youre able to upgrade max.