To be honest right now it hardly sells the "abandoned" theme you need to tell a story about the scene like what happened? Why was it neglected etc. At the moment it looks like the place hasn't had a janitor for awhile. But that's it, to really sell the abandoned look you need to do a few things. 1. Knock one or both chairs…
Update 3/24 So for now it is done for GDC. Off to get it printed (Kinkos is going to hate me) Enjoy. =================================================== Hey polycounters long time no chat. Been swamped with things to do and getting ready to graduate...get's overwelming fast. Well here is my last piece my school will get…
Hi @ksarvas ! A couple small details I noticed were: 1. If the car is as dirty as it is, an equally muddy or more natural environment may have matched the car even further - a head nod to where it gained its new muddy coat perhaps? 2. The tires are super muddy and have clearly seen some life! Maybe a couple of stones stuck…
#,Fiddle the fiddle! not much to say, I very much enjoyed painter more than I thought I would! maybe its cause I just have a history of digital painting so finding a way to paint in substance the way I like was very nice.
Hi, first post here I recently started working on some projects with Unreal and Unity engines, and came to a point where I need to import a custom character mesh, and map animations to it. This requires a rigged model i.e. one that contains a skeleton. The resource I'm trying to use does not have any skeleton so I'm trying…
Good Morning, I would love to get some generel Tipps to the Topic "flexible Low Poly Counts". To clearify I try to find a good Workflow to go from a HighPoly Geometry to different Low Poly Geometries (different in Polycount). Each of the Low Poly Geometries is optimized for another Engine. So for Example in the End we have…
Hey everyone, I was just wondering. Is there a quick way to model this shape? It's the only one I find that consistently crops up in my work that always stumps me with how long it takes to do compared to other shapes. I often find myself modeling something from a completely flat plane that I shelled, and have to reduce the…
http://www.warhammeralliance.com/article/war-news/war-of-the-previews.html heres links to some previews and tons of screen shots, and heres a fes shots for this thread i posted the ones withthe most horrible compression i could find.. cause they were teh first ones i found..
So i've created this little sketchbook to chart my progress from where I am now, to hopefully getting a job in the industry. Unfortunately right now that seems to be in the very far future, but no pain, no gain. This is the long list of things I hope to progress along and learn in the coming weeks and months. To Learn:…
Art is what I want to do for a career, but this is my hobby. I love music, and I've wanted to be able to write my own music since I was young. But I never properly learned music theory, or how to even read music. Everything I do is by ear. I've had a number of people ask me if my music was available for use in their…