Hi there, in every tutorial as soon as they turn on edit topology on a z-sphere the vertices show as small squares, but when I try it only shows the edges, does anyone know why this is occurring? My model Model from the tutorial
Be one of the first to experience it! Join the waitlist here:https://zoharvanunu.com/cinematic-tool-boxAfter years of creating cinematics, I kept hitting the same roadblocks—repetitive tasks that slowed down creativity. That’s why I built Cinematic ToolBox: a plugin designed to handle the details so you can focus on what…
On Thursday, my account was banned. Turns out it was my fault all along. Over time, I have added IP range bans for various spammers. Then my work VPN switched over to use an IP within one of those ranges. Lol, nice. Thanks cheeseplus for bailing me out. Lesson learnt? Guess we'll see.
Hi everyone! I'm very excited to share with you all that the Species Beta Test is here!! What is Species? Species is an exciting new character plugin for Maya 2023 or later. With it, you can model and rig any type of character or creature from scratch, simply by defining its points of articulation. We're developing the…
Based on A_Bs approach i found a decent solution. I achieved the overlapping blades of grass effect using different shades of green in my „Lerp-Alpha-Texture“ (mine is white and green instead of green and white or black and white). :) I place flat square shaped models with a polycount of 4 and rotate them the way i need,…
Hi! Your work looks absolutely amazing, and I’m really impressed by the level of detail in your recreation. I was wondering if it’s possible to share the download link or provide access to the files for this map? I’d love to explore it further and learn from it. Thank you so much for your effort and creativity!
https://www.foundry.com/news-and-awards/foundry-winds-down-modo-development Relevant to the - (checks notes) - three users this software still has in game dev. You are seen! We stand with you. Also moving software sucks. Holding on to some museum piece from years back that lacks all the modern goodies and refuses to run…
Hello people! I just finished a new 3D artwork in Unreal Engine 5. It's heavily inspired by the artstyle of the latest "Zelda: Echoes of Wisdom". I deeply enjoyed creating this piece and hope it'll give you some positive vibes! https://www.artstation.com/artwork/8BmEgw ZBrush Sculpt Wireframe ViewProcedural Tileable…
Hi eveyone, Would love some feedback on my current WIP models. I've been modeling on and off for about 8 years and I wouldnt even consider myself a novice to be honest. Trying to have a real serious continuous crack at it (as In move onto something else after this). Im currently making an outfit for Fallout 4, The outfit…