I am texture baking a model for a ambient occ and I am using mental ray for it. I am getting a very bright result. I have a Standard Material on the model for the bake. Any suggestions? or if anyone has a image of good settings for the Render to texture parameters that would help too.
Thought this may be of interest to some of you. If you are a current user of Photoshop CS2 and have a valid license, you will be able to download a beta copy of CS3 that will be released in Spring of 07. Press release here: http://www.adobe.com/aboutadobe/pressroom/pressreleases/200612/121406Photoshop.html the download…
Get it here: https://gumroad.com/l/SampleJR Hey guys, Here is a little 15 free sample alpha pack that I am giving away for free, so you can see if you would find them useful! The alphas inside of this pack come from my previous 3 sets, so if you bought them all already, you will not find anything new here. New stuff is…
hey guys, Just thought I'd pimp the upcoming local Siggraph presentation: Designing Assassins Creed 2 ,coming up on may 18th. "During the production of Assassin's Creed II, the design team faced the challenges of an enormous scope, one of the biggest development teams ever assembled and a limited time frame. This talk is…
Welcome to our Dota 2 Monthly Community Competition #18 This month we will keep doing SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month is: KNIGHTS And we are going to have then…
EDIT: LATEST IMAGE: FINISHED! Also made some animations: [ame=" https://www.youtube.com/watch?v=wGaH3EzZ8KY"]M4 VLTOR - FPS Weapon Animation - - YouTube[/ame] ORIGINAL POST: So I've had an m4 blocked out for like a year and I never went with it. Some weeks ago I decided to actually make a high poly of it and finish my…
@HenryVIII : Adding to the above and based on your screenshot with the purple representation of the normals there seems to be an actual shading seam along this UV edge which has zero reason to be there. So whatever process/exporter caused that didn't just slightly change the normals - it very much broke/split them. That…
Hello! For some background: I'm a student (recently turned 15 years old) in Ontario who just joined high school grade 9 nearly 6 months ago. After just becoming really fascinated by Artstation work, I decided, about 8 months ago, that I wanted to work to become a professional artist (currently interested in both 2D and 3D)…
Gold Bound Media LLC is looking to bring on an individual/team to work remote on specific art bible needs. Description: We need advice, direction, definition of the beginnings of an art bible for a light hearted 18+ RPG game. Ability to work with a combination of traditional Anime styling with a Western take is a must.…