Orginally Brice made that BRDF shader for Maya as seen in http://boards.polycount.net/showflat.php?Cat=0&Number=238350 and http://www.mentalwarp.com/~brice/shader.php after making the max port initially, I broke away from his codebase quite a bit, to make it easier to add/change things, and of course stuff that is more…
<u>Nuclear Dawn</u> After a years worth of delays which stemmed from the leaked code builds and Valves shaky relationship with Vivendi, Half-Life 2 is complete and we are looking for a talented few to add to the eternal fiery hell known as our development team. In particular, we are looking for a lead programmer, someone…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? Youve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
Hey there! I am Melina, and I am currently studying at SAE Institute Germany. At the moment, I am working on my bachelor project in the field of creature art. My creature contains elements such as being a survivor of a long term snow and ice storm. More information will follow in the bullet point list. For the…
you need to get rid of all those layer styled fonts. The effects look bad to say the least, and the chosen fonts are not selected well either. That also applies for non text things using layer styles. Those things all gotta go. Less is more. 2 different fonts, 3 maximum, and they have to fit together. Use a nice sans…
We use ipi Soft at work, its not prefect but you can get some really good results. But you do need to realize that it's a depth sensor, one that is generating a point cloud and then trying to figure out where your joints are. If you cross your arms on your chest the cloud becomes a big fused nightmare and it can't figure…
1. Materials like a stone floor don't always need spec depending on the lighting. But I remember walking through a botanical garden and seeing the sunset reflected in all the pebbles, offset by their "normals" and no light reflected in the grout. It's the kind of thing that really made that moment memorable, but could only…
Hello there! I am not really a good modeller myself so I can't give you any advice method-wise but I think the concept was a little bit random. It's just my personal opinion but I like items that have a certain epic flair. Something that makes the hero appear more dangerous, elegant, brutal, fiendish or whatever other…
I went with the Samsung ATIV Smart PC Pro in the end, which is the one up from the slate 7. And I really fudging love it. I've done all my art jam stuff on it, bar the base mesh/modelling stuff which I still do on my desktop as its alot nicer due to screen size and non fiddliness. Pros + Pressure sensitivity is great…
This is the problem with autodesk, they never really fully implement tools that they "acquire" from the community when they claim them as new features. First there was editable mesh, then the community replaced it with editable poly and they integrated it poorly by duct taping it onto the side of max, leaving two methods…