congrats MoP and Tully! you did us proud! Pretty stiff competition there btw: does anyone else think that 8th and 10th are pretty awful? Vahl and paultosca should have grabbed those spots with their ladies. judges must favour naked man flesh and robots instead I guess. 1st place was "Concepts by James Chung & Karl Ostlund"…
My teeth aren't too bad, but I did have one horrible, horrible cavity a while back. It was down to the root, and it required a root canal (which didn't actually hurt that much). I can completely sympathize. I thought I was going to lose my mind. The pain was unbearable, and I felt so helpless. I ended up taking more…
Looks more like the rock is growing up into the tree? More importantly seeds find their way into cracks as they are blown around by the wind. A seed findings it way to the top of a pointy rock staying there long enough to germinate... not very likely. I would do like MoP's suggestion and bring the roots down into some of…
We're kicking off another contest here... The Polycount BRAWL² Tournament! _______________________________________________________________________________Theme: Multiverse / Mad Max / Dystopian world, with the Inspiration of previously designed titles, stories and designs by gaming artists of the past, present and future.…
Hi, I have a project I'm working on - a robotic arm - it's modeled, UV'd and rigged. All the moving parts are separate objects. I've setup this (pictured) shader to give it a plastic effect in Arnold, this material is applied to all objects that make up the arm. I was hoping to use a Multi-Sub material to plug in to the…
Rough blocking of my first robot design. I'll go through and do a detailed pass, get all the parts laid out with more precision so it'll rig right. But first I've got another bot design that I want to rough out and post. I think he looks pretty functional. Lots of disk joints and hydraulics. One point of confusion is on…
Pretty new to polycount myself and thought i would start off by makin myself known for the 3D i make. ill start off by presenting my best piece yet. and heres my second since im still in the works of poly reduction the angel now at 20k poly but still dropping nonetheless. the psycho robot is not my idea but i made it in 3…
Hello Can you help? I am looking for a concept that I have lost. It has a group of gestapo style bunnies out side a military hanger that houses a large robot with a huge tank turret on top. At the side of the military hanger a lone fox (anthropomorphised animal characters - biped) leans up against the wall like an…
Hi guys I am currently trying to rig a robot in Maya but am having problems with the skin weights. I am currently working on his arm and although I have sections of the arm painted in complete white (Fully effected) the movement of the rig seems to be only having 60% of the effect when I rotate/move it. Im not sure where…
Long Time reader, first time contest entree. I'm aiming mostly to strengthen my understanding of games workflows, as I don't come from this industry. I'm refitting and redesigning a robotic dog idea i've been kicking around for wa while. this first image is a blockout done in marmoset. I'm certain i don't have the skillset…