Hey there. I'd like to share a game development project with you, and give those who are interested the opportunity to join the development team. The project is called Might and Magic X: Children of the Void (M&MX), and it is an RPG, entirely nonprofit, and will be designed for the Windows and Linux platforms on the Unity…
Wow some really good feedback! Thank you everybody who took the time to look at my site, it's really appreciated. Concerning the site I'm going to be making the following updates: - Ditching the horizontal scroll for a more traditional vertical scroll. - Lighten up the text - Get rid of my graphic/web design title. I was…
@Bible hashtag offtopic I dont understand why everyone is talking about learning PBR but nobody is talking about learning materials even tho its the far greater effort. What is fundamentally missing and what was never fully required before is real world material knowledge. At the end it comes down to this. Knowing how PBR…
you seem to be looking for the right answers on what to do, but there aren't any because it comes down to you. so far as digital versus traditional -- it should really be both with a weighting to whatever you want your job to be. i.e day to day I do digital 3D, but i keep traditional sketchbooks on me all day every day.…
During this session I've baked some Ambient Occlusion maps, and started texturing. I was going to use two techniques to do it in Maya, one to transfer details from a high poly mesh to a low poly one, and one to just bake a map for a low poly mesh. I started out with the high to low poly one. Using Transfer Maps, I can…
Hehe yeah Hex there is a face there :P The reason why it is white is because this is the way Maya's high quality rendering handles double faces - it somehow adds their values which i find very handy when checking and cleaning up meshes. And btw the selection bahaving oddily was not a consequence of the double face thing.…
Looks like I won't be able to make it in time, but I did have a good bit fun increasing my pipeline speed. But it's my fault for not noticing the contest until two weeks before the deadline haha! I'm going to continue working and posting my progress here (unless things get deleted or moved). I could have probably submitted…
Thankyou , :) ...I need to make also the Vtol engines that I dcided to make retractable and under the wings , then the side quantum engines and then link all together with greeble and pipes to connect to the fuel tanks inside the ship and the main intakes . I have refined allship shape then and corrected the seam junctions…
I've been trying to learn basic modeling since about Feb of this year in order to build and texture some farm implements in Blender to use in Farming Simulator 2015. The impetus is that most modders rarely texture their work and the results are an eyesore in-game. Actual modeling of high poly things is going well and is…
Hey there everyone, I'm hoping to get some help here cause I really need some to help with learning 3DS MaxScript. I recently started working with it to do model importing scripts from games, and may eventually move on to create exporters under the same bases, but that's for another time. For the time being, I need help…