Torn Banner is seeking an absolutely phenomenal Senior Multiplayer Level Designer to help drive our level design efforts in our super secret unannounced Unreal 4 Project and future projects. Our ideal candidate possesses a mastery of multiplayer map design and layout, with a deep understanding of the relationship between…
Hello all! During a browse for job positions, I came across a position known as Level Artist. Googling the term only brings up Level Designer and Environmental Artist (some mention Level Artist but not too specific). Is Level Artist something in between those two because judging by the job description it kinda sounds like…
Hey everyone! This is Ricardo. Level Designer & Artist with over 8 years of industry experience. I’m currently looking for new projects to bring experience and quality, by delivering top notch game levels. Services: * Level Design (2D Layout, Level Documentation, Level Balancing, Blockout & Prototyping setup) * Level Art…
Saiya-Slash team is looking for a highly skilled level designer/environment artist who will be able to make one level for our fan-made Dragon Ball Project. The level designer/environment artist will create one level based on a document we will be providing them which explains the details of what will be happening within…
This
is what I’ve been told by my level design teacher: * Level
Design is about 2 things: * Can
you create believable spaces – This is doesn’t mean realistic, as not all games
are realistic, but it means that you need to be able to create spaces that have
history and have realistic structure. Your levels should tell a…
I plan on becoming a level designer, and I want to learn and focus on Unreal Engine 4 and Unity. I also want to learn various workflows and standard practices that are used in the industry. But I don't know which way(s) to approach blocking out/prototyping levels for level design. I've heard people say to use 3d modeling…
Level Architect Arkane Studios is looking for skilled Level Architects to join our team in developing quality games for PC and console systems. Level Architects will work closely with Level Designers to create immersive levels that blend artistic quality with gameplay design. Responsibilities Responsible for designing…
@ArtHuman Polygonal automotive modeling workflows typically involve tracing the body lines with curves or subdivided edges and creating clean guide shapes for the curved panels before cutting in any surface details. Whether or not something is modeled as a continuous surface or split into sections really depends on the…
SENIOR LEVEL DESIGNER Starbreeze and OVERKILL is looking for a senior level designer to join our kick-ass team. Job description: As a senior level designer you will be responsible over scenario design of and creation of levels using our in-house Diesel engine. The post requires you to work out of your own initiative,…
Great work on production and stylization. I really appreciate the craftmanship. My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. It's ok to have the breasts be the focal point but then you need to frame to that focal point. And it's impossible to give the image…