Level Architect
Arkane Studios is looking for skilled Level Architects to join our team in developing quality games for PC and console systems. Level Architects will work closely with Level Designers to create immersive levels that blend artistic quality with gameplay design.
Responsibilities
Responsible for designing and building a FPS level and maintaining it until release
Partner with Level Designers who will provide narration, game ideas and scripting and collaborate with the Environment Artists who provide art support for textures, final models, etc.
Visual reference research and proposal
Geometry and levels prototyping
Lighting
Set dressing and assets placement
Polish
Performance tracking
Level debugging
Work closely with the Art Leads to ensure levels meet quality guidelines
Requirements
Sensibility for architectural spaces, volume in general, circulation, lighting, detail distribution and image composition
2+ years of game industry and or (significant) modding experience
At least one shipped title in the AAA space or (significant) modding experience
Good handling and experience of (at least one) 3D software such as Maya for modeling
Good handling and experience of (at least one) game editors such as UE, Source, CRYENGINE, etc
Capable of identifying and supporting gameplay needs and constraints within a game level
Understanding of modular construction methods as it relates to design, memory and performance
Excellent organization and time management skills
Excellent oral and written communication skills
Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Passion for games and gaming
Experience in photography, cinema or other related domains is a plus
Apply Here:
http://jobs.zenimax.com/requisitions/view/720
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