Hey All! Started working on a new environment in UDK this past week. Been working pretty hard on it. Essentially what it boils down to is a single player experience, just trying to get to the end of a cavern that's had a cave in. All they have is a flashlight. Still a lot of work to do, but this is what I have so far. I…
Hello everyone! Here is a recent environment that I worked on My job was to match the concept when modeling in 3D also for perspective and asset placements using the image plane option in maya then, texture and light the scene. There's a break down that shows the process here: http://cghub.com/images/view/683495/ If you…
Texturing series of several Environment assets for my latest (still wip) project "The Dock". All textured in MARI, modeled in Maya (its all low poly), Normals done in ndo2. Crate (part 1): Platform (part 2): Bridge (part 3): Dock+Bridge animation (The Dock part 4) Hope you guys like it, comments/feedback are most welcome!
Hi Polycount, I was wondering if one of you could please recommend any good Environment Art tutorials that focus on modular workflows, please? (for someone who has less than a year of 3D experience) Thanks, Mike
This is a pirate ship storage environment I'm working on for my portfolio. There are still texture errors here and there and the lighting is questionable, but it's coming along. This is my first real post here on Polycount so apologies if anything came out wrong.
Guys! This post is a dupe. For some reason it got duped in the approval stage. Here´s the link to the original thread! :D http://polycount.com/discussion/175033/ue4-environment-the-ancient-ruins-of-khala-image-heavy#latest Cheers! ______________________________
Hey guys! Just wanted to share my very first game environment based on a concept by Roman Avseenko (https://www.artstation.com/artwork/KaPAWX) I decided to go with something simple to recreate because the goal of the project was to learn basic UE4 toolkit, things like texel density etc and how to create simple materials in…
Hello! I was wondering, does anyone know of any good 3D environment tutorials for things like trees, grass etc. I found plenty of building tutorials, but I can't find too many on nature related tutorials. I use Maya. If anyone can help me out that would be awesome! Thanks again!
Hi everyone, this is my first thread on here, I'm currently making a harbor town environment in UDK. The general idea is that it is an old town slowly being dragged into the future. I've taken a little inspiration from the Unreal Samaritan demo. Any comments/feedback would be much appreciated! Thank you to Al Hasan for the…
I've been doing a UDK level for the past few weeks, here are some of the models I've been working on. This is a piratey island environment. I require a lot of feedback and suggestions to try and push my texturing and lighting as far as I can :) So far I've done a pirate ship, but for now, I'm working on a tavern, and…