Fire Knight with armor and shield I will probably go back and optimize some of the shapes like the hair and overlapping parts of the armor. We'll see how the others turn out. Unarmored: 680 triangles Armor: 1268Helmet: 186Neck: 48Chest: 118Shoulder: 136 (x2)Forearm: 98 (x2)Hand: 56 (x2)Thigh: 38 (x2)Shin: 90 (x2)Foot: 40…
well, at least it doesn't have WW1 suspension. its better if you center the crew hatches inbetween the guns, because of the gun breeches recoiling backwards. pic of the rheinmetall 120mm gun: also, adding a gun shroud, muzzle reference sensor, and bore evacuators will make the gun appear more realistic. the gun shroud is a…
It’s good you mentioned this specific example. Objects can be setup to share UV space specifically so they can reuse the same material. This optimizes the rendering speed, by reducing draw calls. However, anything using transparency is usually separated from things without, and uses a dedicated material. This is because…
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Grats on finishing a new folio piece! The above posters have given some great advice. I recently finished a scene where I had several camera shots similar to yours. Where it was a bunch of props laid out on a table. These were the techniques that helped me push more story telling into my shots and hope they can also help…
Yes. http://wiki.polycount.com/wiki/ChannelPacking Which game engine are you using? And what hardware do you want to run it on? Adding an alpha channel can double the texture file size, depending. For example: http://wiki.polycount.com/wiki/DXT#DXT5
same, although I actually like mystic's voice its so sweet XD I feel like as I play the skin more and more I learn to love all of the forms because as I play one I might get tired of it and try something new and learn to like it haha. I usually pick my form based on my enemy cuz I'm cheesy like that. For example if its…
Blenderhead has a point, this isnt an industry where you're going to find a course that outlines everything or even most of what you need to learn. In some ways this is a good thing, it means our industry is still growing and evolving and it can be exciting to learn and invent new techniques. Complaining about the quality…
The cab seems slightly large, and the "A" pillars fromthe hood (bonnet), to the roof seem a little too thick. Not here, how the roof is not flat, but slopes gradually up as it moves back from the windshield. Here's a Blueprint image showing the relative tire size compared ot the fender and the windshield. The body though…
Apparently, even though I won't get actual funds since I don't have a US bank account I can still participate and earn Amazon gift money (art books!). But if it's like 5 hours of wrist braking work for $2 probably not worth my time.