Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in…
Hey guys/gals, I know this is already an old post but I thought I would respond with some information. I know my response will come off as bias but I want to give you a quick breakdown of what we are doing at the Dave School for teaching video game art. Warning: Wall of text below. :) My name is Angel Gonzalez and I am the…
LOL, how many replies, i need to write it down in my calendar XD dabu - ground is one of the last things I'm usually doing, and res is 1024 multiple for few objects on one flat. Thx Tumerboy - thx man, I told ya XD Xenobond - flats and wires I'll post in the end. Thx for the link, but I don;t want to move my arse from…
From what I have notice from your work overall is the is a lack of understanding of the body from a structural level. This lack of knowledge tends to turn into lumps instead of representing what is actually there ( a lot of people do this earlier on). I think it might be worth it for you do some anatomy sculpt where the…
It's Tuesday - and you know what that means! Wait.. I don't even know what that means. Our Monday post was interrupted by the Dominance War V news so here, in great form, is Monday's post on a Tuesday. It's short and sweet (1 video, 2 pictures) but we'll make up for it with awesome News as the week goes on!…
Hello Everyone! I recently graduated from Academy of Art University with a MA in Game Development with an emphasis in character modeling. I've updated my portfolio from characters and props I created during my time at school. During my last semester of school, I was part of a group of students who created a game called…
Ok I have a complicated task. I need to create a device that will be able to transform into at least 8 different modes. Each mode with its own distinct outline. There is the old cheating method of using "nanobots" or such to get around doing this, but trying not to use this excuse unless I have to. While there is also the…
Moneyhorse Games is seeking talented artists to help with the development of an exciting new title. The game is a 3d take on classic sidescroller action. It is set in the near future and features fast paced action and big boss fights. There is also a hint of exploration, and some great story telling. What's in it for you?…
Hey guys, I am currently at Big sandwich games and we had the great opportunity to work with Slant Six on Socom confrontation for the ps3. I was responsible for the creation of frostfire and the extraction helicopter while 2 other team members were tasked with re creating desert glory and various cars and trucks. hahaha it…
Project Overview: We are developing an exciting mobile fighting game in Unity and are currently looking for a skilled 3D Character Animator to bring our fighters to life! If you have experience creating fluid and responsive combat animations for 3D fighting games, we’d love to hear from you. Role & Responsibilities: *…