Hello , I still have max 2011 and Iam having right now the limitation of 24 slots for materials , my scene would need to have at least 30 different material slots, how can I do to increase the little spheres with the material on ? thanks for any sugestion .
In this position you will have the opportunity to pass through different areas of our company, getting involved in our visualization process whilst gaining experience in project management and consulting. Over the traineeship you will receive guidance from your professional supervisors and travel to one of our…
In this position you will have the opportunity to pass through different areas of our company, getting involved in our visualization process whilst gaining experience in project management and consulting. Over the traineeship you will receive guidance from your professional supervisors and travel to one of our…
Hey folks, as you don't know, I'm teaching English part-time. And I am preparing a somewhat large event to take place this November. The theme is "international". What I am asking is for you guys to send a postcard from wherever you are right now, you don't have to put a return addy or your name, or express how much you…
Hey! Felt like doing something quick and dirty ( or so I thought ) so I figured I'd pick a neat concept and try to knock out one of the WoW-style fancy weapons! For my attempt I went ahead with a concept by the lovely firstkeeper, in the future I'll ofcourse be making my own concepts after a bit of training. I've come to…
Hey people! Thought this was a good opportunity for posting a W.I.P since I got a task at school in making either a vehicle, environment or a character in 3d. And I decided that I'd make a character. It'll be my third character ever, though this will be my first with a normal map. So, I've made a highpoly character already…
Hello! My name's Seth and I'm due to graduate at the end of the year. I'm working with a couple other students to put together a level in UDK which I plan on using as a portfolio piece. My school program has trained me in a generalized skill set and I've decided that I want to specialize in lighting and textures -- I'm…
For which Engine - XNA and M3G Application Current Polycount - Max Polycount - 10.000 for XNA, 1000 for M3G Texture Size - 1024 or 2048 for XNA and 512 for M3G Description of background information on piece - Realtime Character for my diploma thesis Where are you looking to receive criticism - Especially Modelling and…
Hi guys, was wondering if I could get a quick crit on something. I've been working on Michelin XML tires used on military vehicles. I've finished the high poly and baked to low. Right now the low poly tire is sitting at 224 tris. Is that considered too high or do I need more geo to better suite the high res. I know if I…