You can apply here : https://smrtr.io/8ZR_m Are You Looking for a Great Place to Work? Join the Game! Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness. We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide…
The Bundeswehr Mod for Arma 3 and the future of Arma Reforger/ Arma 4 is recruiting. We focus on recreating the equipment & vehicles of the German armed forces. In order to accelerate the development of the BWMod, we need your help. Knowledge of the German Army or experience with development for Arma - or games in general…
the robot - video game asset. done mainly with zbrush + 3dsmax. marvelous designer used for the clothing assets. houdini was used for the "noise layer" (inside cables). substance painter was used for textures. final asset ended up in UE5. hope you like it! thanks! https://youtu.be/jLPQ7XJ6G7o https://youtu.be/cLv8eOLZrkY…
Hello dear polycounters. A friend of mine has launched kickstarter project of a terra forming adventure game. I hope you will find it interesting! Anyway, thanks for watching [ame=" https://www.youtube.com/watch?v=1EUFHqcHzh8&hd=1"]RealmSource Presents Realm Explorer - YouTube[/ame] About the project Realm Explorer will be…
There are a few things i'd like to say. First of all keep creating stuff even in times when you feel insecure :) . Secondly,i believe you need to start observing more in-detail the stuff you make.I saw your portfolio and for me, it seems like you want it to look good in general and have some kind of balance, but when i pay…
Okay, when we have done all of what you have suggested and we start to do the final sculpt of the character. Lets say the character is going to have cloths and armor on. Then as I normaly would, would mark an area, like the hands, and then extrude to make gloves. In the end, the model is going to have lets say 12 sub…
Hi there! Very nice sculpt you have there so far! Really digging the design :) There are still some things that you could improve though. The palms of the hands (especially the right hand) looks unfinished and with no detail (like wrinkles). I am personally usually lazy when it come to hands as they are my least favorite…
Well the character isn't complete shit, which is better than I can say for many I have seen, including my own haha. Some things that stand out to me on this guy - his face is really pushed in, looks very mushed. On his forearm it's way too thick where it meets his wrists, even with a muscly guy it's usually more of a…
Thanks for the comments, everyone! :) Vorge: Yea, unfortunately most players love dye, and they probably wouldn't notice the quality difference. Wizo: I've never taught at FuturePoly (I'm not even in the Seattle area anymore). Those guys do good stuff though! LRoy: Hmm, I don't think there's anything about my texturing…
The rhino knight shows some potential right now, but it's not really living up to it at the moment. The biggest problem IMO is that he's pretty much all gray/brownish with very little color and material variation, so you should look into pushing the different materials a lot further. You could take a look at some of the…