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the Robot

polycounter lvl 11
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mihail.lupu polycounter lvl 11
the robot - video game asset. done mainly with zbrush + 3dsmax. 
marvelous designer used for the clothing assets.
houdini was used for the "noise layer" (inside cables).
substance painter was used for textures.
final asset ended up in UE5.

hope you like it! 
thanks!










https://youtu.be/jLPQ7XJ6G7o
https://youtu.be/cLv8eOLZrkY
https://youtu.be/zQ0uxaHS2yo

-ML.
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