Put a few hours in myself, the graphics are a huge improvement over the original and i love the original organic feel they've created for the aliens. The mouth cam was genius. The game has a long way to go though in terms of becoming a worthy succesor in my opinion, and i'm not reffering to lag and bugs as this IS an early…
Hi, is it possible to use your script with a 3ds Max batch file? I´m using Texture Packer and the iteration adding new items to the atlas is a bit annoying =)
Hey guys, I have come up against a wall when trying to submit my first dota 2 workshop item. It's been 24 hours since I started trying and everytime I try to submit to the workshop (all assets are within their requirements, texture resolution/tri counts etc..) and it presents me with an in-app browser page stating an error…
picked up The Skillful Huntsman at a comic shop in London last summer. it's an exercize in iterative design, or a 'making of something that isn't getting made' book as opposed to the more tradition Art of books and full of literally tons of awesome concepts.
model My latest iteration of a "Great Feast" re-design. First final model created outside of class. My attempt was to make it appear at home in the latest World of Warcraft expansion, and to make the item look more edible.
Hi every one I am trying to get my Items into the DOTA2 Engine and I am getting several different issues but I dont know why as all the models are compiled in the same way they have no history and are each skinned to the correct bone. (Please note the names might not be 100% as Im doing this from memory atm) Rifle…
I am pretty new to modeling, and am trying to make a simple hammer for Omniknight in the game Dota 2. I think I am happy with the base model, so now I need to start on the textureing. First question. Valve requires 2 LoD's for Dota2 items, so I have done that. A version that uses 500 Poly's, and a version that has 398…
man, dont rush on that! people will never return to your item and the first impression matters a lot my suggestion to you is to get those masks working before submitting make it private and make it better! =] it doesnt matter if your model is awesome, people will vote based on what they see on the workshop page Painful! i…
@lotet Thanks! Thats a good point! I need to iterate more with those creatures. I made few items that player can use to heal and repair things. https://www.artstation.com/artwork/evrvX https://www.artstation.com/artwork/LyWXl
Iteration is the word you're looking for, reuse is generally the opposite. Iteration is very common in games, but too much iteration can be detrimental to reaching an end goal. If you simply remodel the same assets over and over, you'll never finish a project with any sort of complexity. Iteration is generally most…