@Wendy de Boer Do you get this feeling with the Blizzard Orc facial anatomy, it's generally a human head and muscles that are adjusting for the huge teeth and jaw, so there's no "new" invented muscles? Like on just forceing the nasiolabial fold to be stretched instead of inventing a new form to deal with the teeth?
Your sculpt looks nice on it's own but I have to agree with what AimBiz and others said. He is definitely too beautiful to be an orc from LOTR. Aside from getting a bulkier bone structure, his skin needs to tell a story of a hard life full of danger with more/bigger scars, wrinkles and perhaps even deformations from a once…
Commonly referred to as Agu Beasts, these horrible creatures were once human. They were driven by greed and lust for power to commit unspeakable acts. Now they are cursed to roam the night forever searching to quench the insatiable hunger of their empty souls. I created these original monsters as a replacement for the…
Hey everyone nice to meet you, I am currently doing some rigging in 3DSMax and I am pretty new to the whole thing. Our course final requires us to not use bones. Was wondering if there is a way to force an IK Hi Solver in a specific direction or rotation. Lets say you have a basic foot rig, and from the ankle to the hip is…
model I used this project as a way to teach myself how to rig and also to do a realistic animal. High poly head section. The rig in a close to neutral pose. Controls under the head are for the tongue and eyes.
Bad Movie :( 1. Overused CGI Effects without added value 2. bad constructed love triangle for the crowd 3. no arc of suspense because the dwarfs are "immortal" 4. to much action killing CGI Orcs without value 5. pale characters, the dwarfs are boring like hell
orb: thx man! meshiah: Sick sculpt g2000: well done, gratz! it deserves a better material definition. Update on my dwarf orc. (head based on Paul Richards sketch) Started as a bust doodle, but I'm having fun with him and probably will push further. Any sugestions for armor?
Hey guys! I'm starting working on my fist portfolio piece and this is the stage where I'm at with texturing. A lot more to do. C&C are welcome.Is this piece at a level for me to " attack " a junior position?(of course after i put some hair,clothes, armor ....) Pictures are screen capture from Marmoset Toolbag. The skin is…
Hey guys, I just finished up this Battle Axe. I'd love a few critiques on it. I went a little overboard with the scratches in both the diffuse and specular..but I think it fits the reference. Heres the reference: more renders: Spread sheet is a place holder, I had to do it really fast. I'll make another one soon...i just…