Your whole portfolio is just boxes. Square tv, square radio, square phone with square buttons. I'd pick up a copy of Substance Painter on Steam to learn some new texturing workflows. You are missing some edge wear and stuff that now comes free in procedural texturing tools. The vehicles you have are nice, but again I think…
HELLO!! If u still need animator or modeller I'm interesting your Project:) 3D Animation Personage,3D Visualization, Modeilng, Rendering e.t.c.. This is my site: www.3d-steps.ru (MULTIMEDIA) (3D WORK) http://3d-steps.ru/3d-works-visualization/ (Visual) http://3d-steps.ru/3d-works-interior/ (Interior)…
Hi all. After years of doing everything from indie games, teaching game development and working on virtual environment productions, I developed a serious itch to go back to my roots and focus on 3d modeling. I'm starting this project in my spare time, inspired by this incredibly wonderful concept of Garing3 Besides looking…
A automatic character creator with endless possibilities This software is a 3dsMax plug-in designed to let you to design your own unique 3D models in minutes. Animated 3D characters. No 3D knowledge required. Automatic 3D Modeling module allow anyone to rapidly create unique characters for design projects. 60 design…
I'm looking for a 3D sculptor to make adjustments to optimize 4 models for 3D printing. These models are dioramas, also, I need to make some adjustments to add space for batteries and wires.
I found this script, and it works find (kinda), but is there a NATIVE function in 3DS Max that does this? I am using 3DS Max 2011. http://www.scriptspot.com/3ds-max/scripts/pivot-2-edge
I am a professional 3d model artist with more than 4 years of experience in Blender, Maya & other 3d software. I can perfectly rig your 3d models, help you with 3d animations & create 3d artwork I can convert any file to the exact file format you want. All that I can do perfectly Vrchat Avatar 3d model 2d model Animation…
Hi there, My name is Vojtěch Severa and I'm a freelance CG artist from Czech Republic. I started with CG as a self-taught artist around year 2009 (Blender 2.49). Ever since, my primary focus has been 3D graphics, although I'm equally adept at creating 2D designs. My work experience includes asset creation for architectural…