10x30 is a 1:3 ratio. 512x2048 is a 1:4 ratio. As a result the texture will be stretched a bit since the ratios don't match. To get better lines, you'd have to waste some texture space by only using 3/4 of the uv space so the ratio is the same.
1- You're spending a bunch too much polies on the leaves/planes. 2- The stems are flat, I think 3 sides would nbe more appropriate 3 - how about reducing the leaf texture to 1/4th of it, and tiling, or at least mirror along the center line.
Psychonauts 2 Megaman X Final version (I want fucking closure to this series) megaman legends 3 Half life 3 Dawn of war 3 (but in the style of Dawn of war 1 to be a proper RTS)
What would be the best way to merge all 3 pieces here so the two top angled cylinders (1 & 2) join at the middle and converge into the base (3) Thanks! Edit: in maya btw