Hello again ! I've been busy with some other work in the past... two months, but now I'm back on this one (again). All of the C&C were very much welcome and i think I've managed to implement them to "some" degree into the texturing process, and while i am aware that it does not look like the textures improved very much…
Here's what I think. CPU Render a) Mental Ray gives you most control of the bunch but also the least intuitive. They're improving the interface a lot as of late and since it's free anyway you should give it a shot and see if you like it. b) V-ray is in the middle. Lots of settings you can play with (not as much as MR),…
Hello forum members, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We…
Hello there, Currently were alpha testing our indie video game which is called Stone Rage. And we have the following positions to be filled (Technical Artist, Primary Network Coder, Seconday Engine Specialist Coder, Maya Rigging Artist and Concept Artist). If youre interested to work with a professional and dedicated…
Streamline Studios is looking for talented developers to join our studio in Purmerend, (near Amsterdam) Netherlands. Having just finished work on the Ghost Recon 2 CG Cinematics and TV Commercial, we are ramping up for two high profile, next-gen game titles. We are looking for talent for either onsite or offsite staff to…
Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
Check out the video on Youtube Hello guys, I've put together this scene to study UE4 and Substance Painter. The idea is to create a short demo for a story I'm writing and get the experience to move into the gaming industry, hopefully next year when I will move to the US. It took me, on and off, almost 3 months from scratch…
Hey guys! Thought I'd share with you a character I worked on for one of my modules at Staffordshire University. We were tasked to do a fake art test on a 'next gen Skylanders DLC character of our own design' This was my process and result! Research: First sculpt passes: Design Experiments Final HP Retopo! I used a mix of…
Hi there Polycount, this is a concept-piece I am currently doing. The concept is about a mining-company on an alien planet where some sort of Lem-ish Solaris creature is living. The creature is meant to be like a smart liquid which can change aggregate-states from fluid to solid to attack or flee. This guy is the first who…