Danganronpa: Distrust Plot After the Tragedy ended, Hope's Peak Academy was rebuilt and began to scout and enroll talented students once again, only this time under a different name: Hope's Pass Academy. Rantaro Amami has been selected to attend Hope's Pass Academy's 1st Class as the Ultimate Adventurer. However, on the…
Make your scenes standout! Announcing the Amplify LUT Pack, over 200 color grading presets for Amplify Color. Blend up to 3 LUT’s with the added blending features available in Amplify Color along with Volume and Depth based Masking and easily apply new color profiles using the new LUT Browser. From basic exposure and tint…
3D Animator Generalist Fox Cub Games is looking to hire a 3D Animator Generalist with excellent creative ability and knowledge of the Unity animation pipeline geared towards mobile platforms. As a 3D animator at Fox Cub you will work closely with the Art Director, design team, and programming team to lead the production…
3D Animator : VascoGames BV is looking for a highly enthusiastic dedicated and talented 3D-Animator to join our team in Emmen - The Netherlands. We seek someone who has previous experience in rigging and animating 3D characters and or other objects for mobile games. Any other gaming-platform is also appreciated. We at…
UNPAID work for fun and fame over seven days in August. Gamejam site: 7DFPS.org Were a coder/artist, coder & musician group about to participate in the 7DFPS. Were looking for a 3D generalist to put a little blood in the bullet wounds and a hint of plaster dust in the air. Youd have a significant input on the look of…
Hi everyone! My name is Oleg, and I’m a Concept Artist. Over the past 5 years in the game industry, I’ve specialized in bringing assets to life-from initial sketches to game-ready concepts. My expertise includes: * Weapon skin design and customization. * In-game cosmetics and vanity items. * 2D icons and achievement art.…
Wow, thanks for the great responses everyone, this is why i love polycount :) As for the game document, I feel it's important because it probably won't be me who will come up with the great ideas. I think i need to play more games before I can design something that I would spend hours playing. One of my more innovative and…
I've learned a lot about pricing assets and in the future, I would price all of my assets much higher. Something I would normally sell for $20, I would now set the price to $40. Why? I made 16 asset packages for the Unity asset store. I intentionally made some of them...uh...crap. I was experimenting with min-maxing my…
I bought QS2 back when it was in beta, but never used it because Dev avtivety seemed completely dead: no chatter, no dev updates, no teasers, no info generally. This was disappointing so I ended up getting SP - which I now love - and using that in lieu of the still beta QS. Since then QS2 final was released and I installed…