I took the wrong JPG for the screenshot but it does the same with basically everything else on the scene. Okay, where can i change this ? It was by default for some reasons.
the amount of information in the assets is somewhat irrelevant with nanite - as far as I can ascertain you're only ever loading what's drawn on screen and thus your resource and render cost is tied to screen resolution rather than the asset itself. that said .. having a buttload of geometry does lead to a larger package…
Hi! Best add an image showing your problem, else it's hard to understand what you mean exactly. You could learn all sorts of things from the wiki. It also contains some links to informative forum threads.
someone else built a similar set of nodes since that are more fully featured (including angled bevels etc) I'd recommend grabbing those instead. cant remember who it was now I'm afraid but it was posted on here somewhere
Hmm... I redid some stuff and individually unwrapping the objects works. I don't know exactly what I did wrong, but it is working now, which is nice. for whoever is interested, here's how it works: /*-------------------------------------------------------------- OPTIO_batch_unwrapper Unwraps selection with semi-default…
Great work polybro, i have been following this game for a bit, and i like the style. I'm going to have to say for my favorite race without playin is the high elves, but only on principle that i am a High Elf/ Eldar player in Warhammer Fantasy/40k :P. I do like the Mathosian, and the Kelari styles aswell :) P.S signing up…
Your blood elf is looking great, but I think you're neglecting the side profile a bit, her upper thigh is super skinny. Also you might pull out the plates under her breasts that follow her rib cage and tuck in the top of the stomach plate. I don't care for the expression, looks like a sulky Sylvanas, Blood elves should…
I'm working on an arcade machine model based on the assets from Cyberpunk 2077. Here's my work so far Here is some final artwork from one of the artists who worked on this asset: https://www.artstation.com/artwork/8eooKO. I used this and some screenshots I took in the game for reference. I'm more or less happy with the…