Good to know that I don't have to blame software when I will get bad normal mapping results... Now I have my low poly ready for test baking: It's 89 polygons so I exceeded my budget only by 14 polygon ( or by 18.7 % :shifty: ). I hope its OK to use both tri's and quads in model? I was surprised how fast the number of…
From my experience (5 years in, laid off 3 times and worked for 5 different companies) I would say yes. For starters the game industry is unlike any industry that I have ever worked in. It is nice to enjoy your job and love what you do and to work with others that share the same passion. It has also allowed me to buy a…
here in vancouver, there is a nice little loop hole that entertainment industry workers are exempt from overtime pay, because back in the day EA threatened to move their main studio out of BC if the government was going to make them pay overtime. soooooooooo awesome. I have pretty much come to the conclusion its not…
What is a color space? Why are there so many of them? Why does linear workflow even exist? I have seen an explanation by Digital tutors on Color Management which is related to maya 2015, now in maya 2016 its quite different, so here are some questions related to that: 1) From what I understood all lights are in a linear…
Thanks fo much Swordslayer, it works but I still don't get it about the [...].numberSet != 3 part though... I'm inspired to do my own version of Angle Loop because I don't really like how he implemented the rollout into the edit poly rollout (and causes flash everytime) so I decided to practice write my own version. Here…