So I don't have time to do a tutorial, but here is a little write up about my process: So the very first thing I will do even before baking is I bring my High Poly into Marmoset and I prototype my materials. There are a couple of reasons for this. First it allows me to see what the final product might look like and…
Honestly unless you're regularly working with 50million+ poly models, and baking/texturing 8192x8192 textures 32GB is probably overkill for any reasonable use. But again, ram is cheap. As far as the 3930K, well its about 2x the cost of the I7, with maybe 1.4x the performance? Generally I wouldn't advise anyone to buy a…
Here's a breakdown of some of the costs: 4x unity licenses and asset servers for 4.0 with support for 2 devices, android and ios, comes to: $20,000. We can probably stagger this and get away with $10k on licenses by ensuring 2 team members go without. So lets say 10k for that. Lets take off 2.5k because that's…
Hi @alefrizzo I have a few notes if you'd like my 2 cents. 1. You're currently leading with some of your weaker pieces. The grass and mosaic, for example, don’t show your strengths as clearly as your environment work does. First impressions matter a lot, and you want to start strong. 2. There’s a heavy focus on props…
Hi guys, first time posting here. I wanted to ask for some crit since i've recently started to "seriously" learn modeling (I came from an environment concept art background), and i want my carreer to move towards 3D environment art. I've been told that is important to first and foremost learn how to model decent props, so…
Hiya @kohg good question, the story was about people trying to leave the slum and get to the high-tech area in the back. So everyone's journey to move ahead in life. But the reason why my environment doesn't transfer this over is probably due to my lack of not adding people in this environment (I suck making peeps haha)…
Nooooooooooo! Was really looking forward to this and I could have imagined it spreading like wildfire in the industry... You can just imagine showing it in an interview and the interviewers going "oooo what app is that?" Or even still uni students showing lectures progress on their work without having to setup a…
EQ not me a baby, no you are. Besides there is no crying in Polycount. LOL As far as the love Per thread goes I think it has the wrong title and should be renamed to something more along the lines of The Per128 love me, hate me, rant here... Screw you thread. But this thread is redundant because of what was requested in…
Hello polycount! This is my first post on here, so looking for some critique from all you professionals... I am a unity 3D/VR developer that has worked mostly on simulation/serious games type of work. Now who is aiming to improve my portfolio with some unreal experience and portfolio new piece reflecting that. I've created…
Hey everyone! :) Wanted to congratulate everyone that participated in this challenge! There were some difficult shapes to wrangle in each of the concepts but everyone has done a phenomenal job approaching them. I'm hoping that anyone who hasn't quite reached that finish line will keep pushing, do not let the challenge…