Hi all Me and a group of people are attempting
to make a game. The game
will be called Gorefest, an online gladiatorial game set in the future. We pitched the game to be ‘It’s Mortal Kombat, meets Gears of War, journeying past Doom with a splash of
Bulletstorm’ For this project we wanted to create a fight promo, similar
in…
Hi guys, Few days ago, I was wondering about "what if I get a board game system like d&d and I turn into a android device aplication?" I know there are a lot of rpg's based on this kind of gameplay ( more or less ) , but I didn't noticed about any nice-cool-fantastic game that don't touch in any way the system itself. I…
Where have you been the last 10 years? Most indie-games out there are developed by "2 hippies in a garage", in fact the size of the studio does not decide the ability to make games, in fact they'll often fare better. 40 developers is a massive size compared to that of a small indie-developer. You're an artist, you should…
Looking pretty good so far keep at it =) With polycount if no one responds you can assume one of two things. 1) You're doing a pretty good job and if you keep working on it, you'll get to a good end result on your own. 2) You're doing it so wrong that anyone that happens on your thread, leaves clawing at their eyes. Either…
Loved Advance Wars, one of my all time favorite Handheld games, progress is looking good so far, with current gen tech however I feel like you might be able to get away with making more things detailed. As far as style between different teams/colors, you may want to explore different tech differences, or perhaps different…
I'm shooting for UK 2007/Gears of War type specs (bet you've never heard that before <cough>. I've read that Gears of War characters are about 10k triangles and 2048 texture maps. I'm not sure if that's true though. Anyway, this is the low poly model, it's a bit under 9,200 triangles, still a bit of optimization to do.…
the gang wars thing isnt so challenging after all... when you use the AI against itself its pretty damn easy i found. Get an smg, watch the blips where the gang members spawn, run in the opposite direction far enough so they chase after ya, crouch and take them out in a single file line. heh. can do it without getting…
well, for some reason that gives the impression that there is more interest in playstation 3 than the nintendo wii. which is just impossible it's hard to actually gauge, gauss. the wii was once known as revolution remember. and i'm sure half the searches for revolution were not in regards to nintendo's next-gen console.…
I'm making assets for a first person simulator game with semi-realistic graphics, the assets are mostly furniture and decorations. Making both high poly and low poly versions of each asset drastically increases the amount of work needed. Furniture often just consists of simple shapes and it seems unnecessary to bake…