This is my first post on polycount, so I'm hoping to have lots of room for improvement and feedback. My first WIP shot of my goblin creature I'm building for school. Using Maya 2013, about 2 hours in so far.
Hello! I'm Dio Hellmouth, I'm (primarily) a 2D artist who draws characters, human or otherwise, and creatures! You can find my work on Tumblr, Artstation, and DeviantArt! I am also on Twitter, where I sometimes post unique things (mostly sketches)!
Here's A model I've been working on, Basically my original idea was he was a pet of loki and loki tortured him and replaced some of his skin with armour, hes a head ramming type creature, pretty dumb but powerful. here are a couple concepts, wires and the start of the high poly
A WIP of a scene I made based off of a concept by Yoga Satyadana. The idea was to take the original scene and add story by showing a creature that came from under the ice, bringing a maelstrom of day ruining inconvenience. Crit of things to change, or ideas to improve are welcomed.
We continue our upgrade process. This week we can show a friendly dog companion for your journey through the wasteland... Wait. This one is not so friendly. Keep as far as you can from this creature! Run before it calls its pack!
Rock sentinel creature, need to refine and pose etc. I'm new to zbrush so not sure of all the workflow stuff just playing with things at the moment. Made a number of thumbs and just started sculpting. Curious about my modelling approach or any general feedback, thanks.
A while ago I scribbled a small, amateur fantasy book and this is inspired by a character I wrote, a warrior black warg. The armor is mainly inspired by god of war and assassins creed with personal touches. He is holding the Century Lantern which helps him avoid ethereal creatures.
We are looking to hire several Technical Artists (Generalist, Rigger & Lead), a Senior Animator and a Senior Creature Artist. Please visit link below to view job descriptions and apply. Thanks. https://www.arena.net/en/careers#listings
Since the Concept tag Tread seems to work nice i thought why not having a sculpt tag tread too with about the same rules anyway heresa rough creature with bad proportions :D http://dl.dropbox.com/u/1484680/scult%20tag/klonga%20feet.sc1
Hello, Here is an update of my beast. I'm working on the final renders right now so feel free to comment if you see something that is bothering you ! Thanks. Also, here is a Sketchfab link of my creature model