Hey folks, I'm looking for a good Firefox add-on or plug-in that can convert the web page you're on into a savable PDF file. I've tried 3 or 4 that I've found through Firefox's add-on search engine, but none can properly convert the page. The results are typically a cut off portion of the website, or a very distorted page…
Hey everyone. I joined Chris Holdens hangout a while back and we just sat chilling and worked on our stuff on screenshare. It was nice and pretty relaxing. So I thought I'd do a few more google+ hangouts now and in the future and just work. Might live stream that too just to cover all bases :P Dont know what Ill be working…
ok so i got a new vid from eat3d, the highpoly bulldozer. ive been trying to use his render and photoshop methods but i've run into a snag i cant figure out i did it once but cant for the life of me replicate it lol So according to him i take the AO, add the AO as an alpha. however every time i try adding it as an alpha it…
Yes, everywhere there is a hard edge, you need to split the UV, and add space with edge padding. More info about issues to solve with normal mapping here FWIW http://wiki.polycount.com/wiki/Normal_Map_Modeling
"The Thayan Wizards were a formidable foe, but its been a peaceful year for Verasia since their defeat. The Clan Leaders however still sleep with one eye open. We have to be ready." - Townsman. Verasia is a personal project of mine that tells the tale of a medieval town which is led by sorcerers. Check out the full Project…
Thanks for the feedback and paintover @Fabi_G! Yeah that's quite an easy fix that actually adds so much to the overall readability of that area of the strap. This is one of those details that got lost in the original scan I think :)
I'm feeling much better about this now. Adjustments made, including turning the body into wood. I have a tumultuous relationship with texturing and especially the idea of "dirt". I could probably rant for days but I won't :p . I understand that the industry needs it, so I need to be the problem solver they are looking for.…
Hey, sorry i have been trying to make a video for the last hour but everybody and their fucking brother is bugging me today. Not as easy to follow text but here's some instructions: Scenario 1. You just need to add new sculpted detail, but don't need to add new geometry to the low poly mesh: 1. In general, for an animated…
Last week I've mentioned about this special SubD modeling technique and promised to write a brief tutorial, so here it is. In a nutshell: Create a low-polygon model and set all the edges that you need to be sharp and crisp to be at 1.0 crease value. To be in greater control of the surface you can also assign weights to the…