This is the farthest I've pushed a character before & my first time using XGen from Maya. The first photo is how I started the day & the last is what I accomplished, not a ton but still progress regardless. Besides my own critiques, I always appreciate any critique or advice.
Update! Since my last post, I've worked out most of the textures and am continuing forward. I have to texture the eyes, add hair, and maybe some more roughness in areas on the sculpt? Maybe some spray paint on the jacket / grungy stuff. Any feedback on this before I push the last 10%? I've been staring at it for a couple…
@Alex Javor I really respect your opinion as you are coming from a side that I basically agree, but you oversimplify this. My contract situation is a bit different than the regular teams as I am just insourced for a couple of months (mine is actually worse, but that's a long story and I deliberatly decided to stick to it…