heres some progress in zbrush, i dunno if its exactly what i was hoping to get out of it but...i dont have a lot of time left to finish it and getting it textured is more important at this point. but anways heres some of the progress. Just trying to get some ornate scribbles on the metal pieces. Skull on the handle probly…
Thanks guys. @mytes, yes its all wip. setting up lights and other stuff for the end user should be very easy. Hardest part for me is to setup a proper octree for optimization. I am working on it. Scene management is the hardest part. http://www.gamedev.net/topic/349829-scene-graph-resources/ In these 2 shot's you can see…
Hehe yeah, there are many crossovers ! Similarly to your approach, I personally love doing digital paintovers on top of photos of traditional sculpts still in progress, it saves a ton of time and allows for very precise adjustments. I like your final statement of "I don't know". I think this is the key to progress : simply…
Dude. Amazing start - subscribed! One thing that really struck me though as I was scrolling down the page at your progress was your choice of palette once I started to see the texture progress - for some reason I just assumed it was going to be bright and colourful, without the heavy AO. Not saying its wrong! Merely…
Not sure if my last post got through, so I'll pretend this is my first... Making progress on my design, guys. Gonna see if I can actually finish one of these things. Would post progress shots, but still cannot (due to being a new member or something). Got my geometry pretty much finalized. Used up all 2000 tris. Now I just…
Hello Everyone! It has been a while since I made a thread on here. But I decided to be more active in 2019! So for my first Environment in 2019 I decided to do a smaller scene, a Comic Book Shop set in the 1980's. I know its a bit far ahead but I am also adding a small Progress Gif of from when I started it. I hope your…
Progress Update - Completed https://www.youtube.com/watch?v=LhTK2yqL42I ------------------------------------- Hi all, here I'll be logging my progress on a brilliant character concept piece by Russell Dongjun Lu. During this journey I wish to become more comfortable with: * hardsurface * matching concept work * outfit…
Hey all, I'm a student studying to become 3d modeler and texture artist. I've decided to start a sketchbook to keep track of my progress and hopefully get some critique from fellow Polycount members. I've also recently started broadcasting in Twitch of me working. http://www.twitch.tv/samsim3d My portfolio website…
So I've been working on modeling for a few years but recently got some advice to be more active in the art community to help me progress. I'll try and post the models I finish every so often to help track my progress and will always be open to critique. Moving forward this month I plan to work on anatomy, specifically the…
I feel like I've started stagnating as an artist and as a result I want to start posting here more again. To start I'm creating this improvement thread to track my progress moving forward. I had a few friends suggest this as it makes seeing old work against new work a lot easier. I'll start by posting my newest work, and…