My professor has a language learning academy and he wants to have a model to give his students based on the logo Looking for an artist who can make the following STL files: Stylized model of the owl (it will make printing easier to make the glasses and the feet separate files that can be attached afterward) Base for the…
Polycount and Skybound have teamed up to bring you a contest that will meld the characters of Dota 2 with world of Invincible. <More to come. Specifically mention that this is not an official Valve contest and that entry to the market place for the winners is not guaranteed> THE BRIEF * This is a 3D modeling & texturing…
[ QUOTE ] [ QUOTE ] I ended up using two random signs for now, but I'm still very curious about the originals, and the meaning if any. Couldn't open your second link tho. [/ QUOTE ] Weird, i can open the link on 2 computers and counting. Anyways the second kanji is: "KAN Chinese, fellow JLPT Level 3 Jouyou Kanji, Kyouiku…
"I 3D scanned real popcorn and baked it down onto the pile using a diffuse height map." Could you elaborate on that, please? Might be about terminology, but I don't quite follow. You scanned individual pieces or a bunch of popcorn? And since you seem to be using a displacement map / tesselation, did you take the height map…
Very nice :) this has a solid and clear story beat, and the scene has a
great foundation. As you continue refining it, consider pushing the secondary
storytelling details further. Adding personal items—such as photos, handwritten
notes, or scattered everyday tools—could hint at who lived here and deepen the
narrative.…
I think it also comes down to how the player will defeat him, since bow is the main weapon maybe evasion while pumping with arrows followed by a finisher with a blade. the little legs, chunky torso and head are good for charging attacks and solid punches, but a stocky pyramid like appearance might be good for stomping and…
Hello! I’m a beginner 3D artist looking to collaborate on projects to gain real experience working in a team. While I have extensive experience following tutorials, I’m eager to apply my skills in real-world projects and learn from other talented artists. Here are the skills I bring to the table: * Blender: UV unwrapping,…
Kudos Shawn, we're looking to get more into USD at my work soon, so I'm following with interest. I didn't know you worked on Black Mesa, that's awesome!
I'm almost done with this bipedal rig, but I have one last thing I'm trying to set up that I can't find a tutorial on. I want a setup where the upper leg control can move the whole leg, including the foot, and I also want this control to be able to follow whatever changes happen to the leg bones as well, so it can fit…