[ QUOTE ] wasnt there a six player version of the xmen game..with double screens? [/ QUOTE ] I remember seeing a 4P version with double screenns a a 2P version with a single screen.
the subtle wrinkling look is working out, idk if you are going for the full wrinkle impact the ref vs M.D. versions are not matching in that regard except for the left of screen arm sleeve which i think turned out really well compared to other parts, if it helps to point out where the other aspects of the "wrinkling", is…
Particular big as in big file size? Completed and UV Unwrapped the ceiling lights. Completed and UV unwrapped the wooden screen. (temporary wood texture to check if the wood gains are flowing correctly) Texel Density comparison with other assets. (Uses 2K checkers but the UV would come off the UV layout grid but plan to…
Thanks! Here are the wireframes, front and back (with the screen protector left on. There is a little more geometry underneath for the screen details). Texture is 4K Albedo, Roughness, Normal, Metallic and Emissive. Separate shader for the screen protector.
Already checked the discord, slack and such link. There doesn't seem to be anything with screen sharing. Looking into alternatives, The hangout were a great social interactive learning environment, I gots lots of learning to do. Glad to still be in the land of the living with all you schmucks!
I am in dire need of help. As you know, Windows 11 update is coming up and I desperately do not want to use it. So I've been testing Linux Mint (ubuntu) for the past weeks and I'm finally at the stage of testing windows .exe files to get my work done on Linux. The issue I'm running into is the Maxon App. Without logging…
From a technical point, you really need to optimize your page! The filesize of your images is WAAAAAAAAAY to huge. 4 MB for 1 image ! And sometimes you have 8 images on one page. Never ever use javascript for your menu hover effekt! And don't use images. You can import fonts with css. And make the hover effekt over css.…
Hi, Thanks for the reply, Earthquake. I'm using Maya LT to model and bake normal maps, then export the model as an .obj to put into dDo. I've been watching dDo breakdown videos like this one: [ame=" https://www.youtube.com/watch?v=1BboBgjGARc"]Complete dDo Legacy Breakdown - The AK - YouTube[/ame], but I think I must be…
Ah, you have hidden your reply well :sunglasses: Fog cards I find they can help to elevate vistas, but to my knowledge shouldn't be layered too much due to the increased cost of the pixel on screen (Overdraw). Sample Projects I would follow the path Eric suggested. I haven't tried this one, but going by its description it…
I support thinking about this - it is important However .. You must account for FOV(I recommend vertical fov for PC/console). screen resolution and view distance are not enough to give you accurate numbers It can also be boiled down to a simple equation that gives you an ideal texel density for a given distance (with fixed…