Alrighty. I am going to tackle the trundle. Not sure if I will make my own skin or if I will recreate a currently existing one. If I remake a current skin it will definitely be Ice trundle! Good luck everybody.
I'm doing an armor set for Naga Siren! Here's a concept: This started as a simple weapon concept/creation. Once it was done, I decided to do a whole set.
Was going to try and make an environment scene and this will probably be the first prop for it. Going to be embedded in rock like it was carved out. Game model is about 1200 faces. Here is the high-poly...
Hello :poly121: This is just concept for Alchemist from me. I am graphic designer ... working every day in 2D but i need someone who can make 3D and make model from this concept.I can help with Textures and everything 2D, and ZBrush. So if you like it write me messages or connect me on email saly.23@seznam.cz with you last…
I took part in the Artstation Challenge for real-time Game Environment creation. Here Screenshots of the Game Environment. My Artstaion Profile for More Artworks - https://www.artstation.com/souravkumar Thanks for stopping by, see you soon.
Hello everyone, This is my first post on polycount. I am using this project to practice making armor. I will make this into a real time game character. I couldnt resist making some renders in v ray. The high poly stage is done, but critiques are always welcome. I will post my progress when i am further along with the low…
Hey guys, This is my first model ever, I had this idea of doing a cosmetic BKB for DK as it's a core item for him in game. I learned everything from zero and I must thank polycount and its users for all the tutorials and topics available that enabled me to learn a few useful things :) So I would like some feedback on it…
I did this in collaboration with Hamid Khoshbakht for our short animation back in 2017 The Entrance Of The Ghazan Stronghold, we had a really tight deadline for this environment . i did almost all the modeling ,Sculpting ,Baking and hamid did almost all the texturing ,shading & lighting Unfortunately i don't own this so i…
I really like that idea of using the freeform brushes on hair & fur guides to drive normals, but I'm probably the least skilled scripter here. It's a tool I use a lot to edit organic models like hairstyles, and my interest in being able to freely edit normals goes first into this kind of assets, not sure how relevant it…