Lumines owns me, I managed to get up to lvl 92 on Challenge mode, then I started to mess up badly as the blocks where droping too fast for me to rotate.
:poly122: Yeah, that makes sense. I didn't get what you meant in the other post. But you can't really instance lightmapped geometry. It's all unique lumel data to begin with!
Hello, my name is David Tse and I am the CEO and Technical Director at Subsurface Games. We are working on a zombie survival fps set in a procedural open world called Survive and are in need of a lot of art. I am planning a kickstarter for the game right now and I still need a handful of zombie models and textures before…
Compatibility | Documentation | Asset Store This package extends Unity's Post Processing Stack (v2) with 33 additional screen effects. Aiming to provide visual enhancers or feedback effects. ⚙️ Post Processing Stack benefits • Effects work in Scene View • Changes made in Play-mode are saved • Profile-based settings, easily…
Hi Guys, I've been using the paint through tool in mari, I've set it too luminance and I'm using a black and white image to project through on to a paint node that is acting as a mask, the tool will generally be fine when i begin working but then eventually it starts projecting this strange pixel pattern onto the mesh, the…
This will probably help, it's not a simple fix. https://lipuster.wordpress.com/2011/03/02/occlusion-and-luminance-transparency-solved/ When I was doing rendering work with MR, I would trim my planes very tightly.