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Re: Battlefield 2 - Pre-order your's yet?
Reply by
sal_manilla
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May 2005
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General Discussion
Looks like 6/27.....release. Slayer: I agree about BFV. Now, on my machine with XP SP2 I can't even install it. CRIPES!
Re: NVil(1.0) Released
Reply by
IStonia
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Jul 2013
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Technical Talk
New Update http://www.digitalfossils.com/Download/NVil-Jul-27-13.rar Summary of changes: * Some bug fixings. Thanks!
4 results
Re: The Reference Thread
Reply by
felipefrango
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Oct 2011
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Stickies
The Ekranoplan. No high res photos but might still be useful. http://defensetech.org/2011/09/27/wednesday-aircraft-porn-the-ekranoplan/
Re: Happy birthday KillingPeople
Reply by
Thegodzero
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Dec 2006
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Cory now that you have leveled up to 27 what unlockables did you get? Have a great killing day!
Re: New "PoNH" Trailer & Demo
Reply by
warby
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Mar 2012
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3D Art Showcase & Critiques
thanks mate i just checked out your portfolio: http://www.hayden-zammit.com/Images/Game%20Art/Luciola%27s%20Garage_BeautyShot.png do you need a job ^^ ?
Re: Post your workspace 2015
Reply by
Torch
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Sep 2015
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General Discussion
What size? I was thinking of going for an uber 27" when I upgrade, never been a fan and of using dual monitors but can understand why some prefer it.
3 results
Re: Advice and critiques for a character for an animated short
Reply by
Veljko
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Sep 2016
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3D Art Showcase & Critiques
1. 27-28 2. smaller jaw 3. lips are too flat 4. positive 5. he already looks very appealing, I can't tell
Re: How to start to learn Anatomy to apply for 3D
Reply by
Bigjohn
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Jul 2012
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lol who cares about age? I got my first industry job at 27... so what then? I'm a shit person because of it? who cares dude?
Re: Borderlands is out today
Reply by
flaagan
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Oct 2009
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General Discussion
http://www.joystiq.com/2009/10/27/aussie-steam-users-get-low-violence-borderlands-by-accident-fix/ Ah, Aus, you never fail to amuse. :D
Re: Snow mountains environment
Reply by
Delerium
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Nov 2011
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Technical Talk
http://www.planetside.co.uk/content/view/15/27/ or http://www.world-machine.com/index.php export maps and use them directly in a leveleditor or 3dsMax
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