The site update broke our integration here on Polycount, but it should be fixed soon. We'll provide updates here: http://polycount.com/discussion/160887/sketchfab-integration-on-polycount-is-broken#latest ^bart
Thanks CJE :) Hello guys! I've made an update here ^_^ Check out the first post of this topic :) I'll be updating this way every time. I hope you like it :DD Cheers!
Anyone else have trouble installing this update? I dont have a floating license (which they said wont be available for another week), and yet zbrush 4r5 still doesnt recognize that there is an update?
Update 3: Ground layer has been updated with shadows and mountains,
stars and moon have been added to upper layer. Final adjustments to layer
position on model have been made
Health pack update! First, a comparison of my first go at it almost 2 years ago and the new one. wip update of the effect itself: [ame]www.youtube.com/watch?v=p2vsBonuPdc[/ame]
A updated version. I decided to go with the Tudor version with no bump at the backboot. Geometry and texture updated. till WIP and black parts are untextured. UVlayout on the chassi (resized for better view): WIRE: Blueprint:
Thanks for the paintover, Vrav. I found it quite helpful while tweaking the face. And killaball, that link - i appreciate it. Here's a small update. Hopefully there's a clear difference between this and my last update.
Quick update..warmed up the candles, started to work on bettering the wood texture and also started to add depth to the scrolls. I'll post another update later. Thanks again for all the crits.
Update 3 Here is another update I changed a couple of things from the concept. Everything has UV's set so I just need to fine tune the sculpt and start texturing it.
thank you bearkub for hosting the file: SDK_mungo.zip --UPDATE-- mungo_v2.0 firestarter redid the uvs cause i suck. this will be MUCH easier! big thanks. bearkub should update his file soon. thanks also for hosting the file firestarter. http://firestarter.burning.it/stuff/kp_mungo_02.rar