I just got a student version of max 2012, it looks that way when I render in there. My 2010 version renders clean. So I think it might be a bug not sure
what version of maya? if you want you can send me an fbx and I will re-export from maya 2013 and 2012 and see if it does it with both of them. alecmoody@gmail.com
so I just installed the trial version of Maya 2012 (was using 2011) and it now works.... guess your right about Maya's shitty viewport rendering, sort it out autodesk...
BMW 3 series F30 Sport Line 2016 * Vertices: 133838 * Polygons: 110008 * Nid: 41194 * File-formats: 3D Studio (.3ds), 3D Studio Max file (.max), Autodesk FBX file (.fbx), Cinema 4D (.c4d), Wavefront (.obj) https://www.flatpyramid.com/3d-models/vehicles-3d-models/bmw-3-series-f30-sport-line-2016/
Hey everyone, I recently got permission to post my work from The Lord of the Rings Online Trailer that was shown at E3 2011. Here it is! My tasks for this cinematic included: -Saruman(Main character) - High Poly, Low Poly, Textures, Skin Shaders, Blendshapes from Zbrush -Urukhai(Secondary character) - Up-res of a game…
Yeah this was a common Maya 2011 bug. I just ended up making a mel shelf button that selects all faces and re-assigns the material. Havent had this happen in 2012
New portfolio for the upcoming 2011/2012 job hunt, would love some crits/feedback. Currently contracting in Cinematic Design, but also looking for 3D (Props or Environment) work. http://brian.deadonque.com/ Thanks!
which version of udk are you all using? a friend and i have the same card (560 ti) and i get the wireframe display issue (nov 2011) and he doesnt (march 2012).
Thanks, unfortunately, Modo is quite expensive. Btw, if anyone uses fbx with Quixel, make sure you export the meshes as 2014/2015 fbx if they are higher Quixel seems to freak out. :smile:
There's also the Conform Compound http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=GUID-5790F099-E538-4702-9831-EC06C0EA2819 As well as Conform Spacewarp http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=GUID-5A572E5F-4C66-431A-AF59-B4AA741222C0 Conform Spacewarp doesn't work with Editable-Poly though. You could also…