It was great meeting you at the workshop! These are great! I love your style. I think your progressing really well. I'm anxious and excited to see you make the next step into texturing for 3d. You have a lot of fun designs that are just begging to be game characters. Actually there are a few I'd love to make myself. :)…
USP-S | Frost Hunter - my skin for CS:GO LInk for steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1824386901 I just want to create color skin for CT. So I use some traditional CT colors - dark blue. And add second color, for color balance. Then, create nice artwork in Photoshop :) And try to do my…
Hi polycounters ! Would like to ask some questions regarding creating a whole new outlook for a certain hero in Dota2. 1) What are some of the things that I should look out for ? e.g the overall proportion must be the same for the rig to work... etc 2) Is there a way to test out whether the character that I create could be…
http://steamcommunity.com/workshop/filedetails/?id=236248172 I've got a sharpened stick theme going with my set and I was wondering if anyone knows a way change the quills in his quill attack I'd love to know how cause they'd look awesome as sharp sticks shooting out. Anyway, let me know what you think of my first go at it!
Hi everyone ! during the 6 past weeks I followed the facial anatomy workshop of Scott Eaton. Now it's over and my goal is to create a realistic model of a woman ( at first ). Here is my first WIP . I'm struggeling with the mouth area as always. Any comment and critic is very welcome ! I use of course references but not a…
We have finally gathered the entries for the Dota 2 Winter contest for the voting by yourself. We have a seven options for you to peruse and make a choice as to your fave. You'll find a link to each one's associated Workshop page below the poll. Please click a button on those Steam pages as well as every click helps the…
Hey guys ! As a big player and fan of Dota 2 i wanted to give a try to the Dota 2 workshop, so i've been doing a little courier with my partner Thomas Pradeilles ( rigging, animations ). If you like it and want to see this dudette in game you can support us and vote there ! :…
Hi, I am making a gun in 3ds Max and I have realized that hitting relax does not give me the result of having clean hard edges. I think this feature would be great for organic topology, but not for hard edges. I am looking for a UV mapping tool that would give me similar results to CS:GO workshop UV's. Preferably I would…
Greetings! I am a Concept Artist from Chicago. A friend of mine has introduced me to the dota workshop scene and I am very impressed by the the work coming out of the community! In order to introduce myself to some of you talented folks I have cranked out three initial hero designs. I look forward to meeting you and…
Hello everyone. We arrive this time with something different, hope you will enjoy! We are excited about this contest. We could not wait to be able to show you the outcome of our project. Me with SMUKSS was working few days on it - idea shares working on every part - to get final look what we both want. Enjoy. Workshop UV…