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Actually, the script at which i am working aims at selecting a particular set objects in a given scene and apply smooth on them through the "polySmooth" command. I want the script to have functionality of listing objects on which smooth was previously applied and apply smooth on rest of the objects(leaving previously…
Blender notes, FWIW... In the internal (legacy) renderer, gamma is applied automatically within node groups. You can see what's going on by dropping an RGB input node in and having a look at the values vs. the color scale on the side. i.e. for 50% gray the values will be ~0.5^2.2. This also applies to textures, so if…
This is where Maya excels and 3dsMax sucks big fat dick. The models have to match perfectly in order to save and apply the skin directly. Now that doesn't mean it isn't possible. You can skin wrap the second mesh to the first and apply the skin wrap as skin. There might be some clean up like with Maya but it works pretty…
It is more worthwhile to invest the time into yourself than into LLM. LLM is a service currently being offered to you for free. Let's investigate this. Currently AI data centres consume ~2% of all the power on earth. Trillions of dollars are being spent giving you a service which is 100% free. You are giving it your time…
Hi, my advice is this: Get two SSDs, in one you install the operating system and programs. In the other SSD, or PCIe, you install the program cache (quick saves and temporary files). 1.- /Users/Shared/ZBrushData2020/ZBrushQuickSavePath.TXT ---- There you change the address for the new folder in your SSD. This could be: /…
You are an application game designer with a passion for various genres of video games. You have a knack for coding and storytelling, and an understanding of the video game industry, market segments and target audiences. As an App Game Designer, you can expect to manage the App teams of programmers, artists, animators and…
Kabam is growing and were growing quickly. With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. Were building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic…
Hey! I noticed that the wood material looks a bit off because the grain direction doesn’t match the shape of the object. Could you share how you made the material or applied the texture? I might be able to give you a few tips to fix that. Also, the geometry could really benefit from some beveling — right now the edges are…