Hello! We are looking for an artist to do full modelling, rigging and basic animations for a Unity project research project. It would consist of both male and female models, wearing a variety of clothing options. This is for a research project based around ancient Rome, so reference images will be provided. The animations…
Hello! I've been learning unreal in for my Capstone project so I can graduate and I've been loving it so far. But I've ran into an issue to where my attack animations look just straight weird. They are sliding up and down and I can't figure out how to fix it. I've copied the Y-Translate ( Z is up and Y is forward) to the…
Alex, first off I want to say that you seem to have a great handle on fluidity and expressing forces. I can tell you are far from being a beginner because you have a very solid foundation so for a first post I think this is a great starting point. I agree with the feedback so far but my advice is more high level creative…
To keep it breif, I'm trying to create a fighting game with tiny 3d modeled characters. It's a bit of a heavy job, as even though there is only 1 character base (low poly), with 3 different elaborate animation styles, and multiple different cosmetics (which need to be made piece by piece as players can mix and match…
ATTENTION: THIS POSITION IS NOW FULL. THANKS FOR YOUR INTEREST! Hi all. I'm the director of an indie fighting game being made in Unreal Engine 4 and I'm looking for a 3D animator. The characters models and rigs are already done and I will simply be providing you with them so you can animate them. -Must be willing to work…
Has anyone experimented with animated, multidirectional and normal-mapped sprites for characters in 3d environment? Sort of like how the characters were done back in the Doom or Duke3d days but brought into modern day? I am aware that similar techniques are quite often used in hardware accelerated 2D game these days, with…
Hi all, Heres something ive had up my sleeve for a while but only just got around to presenting. This is a plugin for 3DS MAX for easy facial animation and rigging. Please watch the video as it will do a much better job of explaining it than i can in text.…
I have more than five years of experience with 3dsmax and Photoshop. I've worked on numerous modifications, including the soon-to-be-released ORION mod for Half-Life 2 (weapon animations, which I was paid for. Watch some of the most recent videos to see some examples - although some animations are broken in the videos but…
Take a look at this. http://www.adultswim.com/promos/valve/ Now couple this with the fact that they're about to release the last of the Meet the Team movies that they've used to refine their realtime animation suite, with the fact that Gabe Newell has allegedly been spending a lot of time over in Weta's studios recently…
Hi everyone! We are students from a little studio from Madrid and we are working on our final project in order to publish it in the future. Right now we are developing the first level of the game in Unity. Here I leave you our first teaser trailer so you can see our style and atmosphere. [ame="…