31/12/25 Its been awhile since any artpost because there is nothing worthy to show. From just a head in 2024 , 2025 has been a year of trying different pipeline and character design. Gotta polish those hair and face before getting back to costume again. Looking back , for some reason May to December 2025 the second half of…
Few months back I decided to try get in to academy of arts here to study 3D and quit my recent (sucky) job. Today I got an invitation letter from school that I'm accepted to study there! Need to grab an ale
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
First of all, there was no need to open a new thread for this, and secondly, this question simply was not solved by the concept artist. It's up to you, and you have gotten at least two suggestions on how this could look in the other thread. A third would for example be a more gradual approach with the cuts starting thin…
Here is a nice black look for the mentions on the visual side of things for you to aim for: https://www.artstation.com/artwork/4beGwn Here is a rusted texture that looks neat if you wanted more details instead of mud/dirt all over, you can add variety to the look and make it pop out more:…
That's where it was then I started remaking that project Decided to make this part of another project, so started from the ground up. This is the thrid time I've remade this, but getting better with each one.