hi guys..I'm trying to bake nm in 3ds max...but got some weird kind of lighting error..tried to switch both default 1 and 2 lights but got the same result...I'm using exploded geometry for baking...see the images. please help... :( :(
Hey, I just started using the trial of Marmoset to see if it was worth getting a license for. I really love the results as well as the controls you get in the program but on my first test i'm getting these weird errors in my mesh on the right sleeve. I had a suggestion to recalculate normals but I tried that and it didn't…
This is the problem in a picture: https://prnt.sc/gkb57d When I set a clumping modifier and then hit the xgen preview button i get the message: // Error: XGen: No clump guides found. [collection1,description3,Clumping1] and the modifier doesn't work at all The problem occurs only for the clumping modifier as i have seen so…
Trying to 're-import' a normal map using the 'reimporter' but get the following error in Photoshop: System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(String filename) at DDO.IDMapper.GetAlphaXml() Any ideas? Thx in advance.
Hi I signed up for this forum because I can´t find an answer to my problem. I struggle with baking correct normal maps for a low poly mesh which will be imported into the game MX Simulator. The first two attached files are the low poly mesh in the 3ds max viewport. You can also see the wireframe and invisible edges. Now I…
I've got this weird error in UDK. I made a really simple crate and I noticed that it didn't get shaded correctly in the engine. And I wanted to figure out why. This is what it looks like when I imported it into the engine. What you're seeing here is a weird shading error on a simple crate. I expected the faces of the right…
Hi When I try to load my mesh I get this error :-1: System nullreferenceexception : reference to an object no set to instance of an object ... what means and what shoudl I do to fix?