I've been trying...and trying...and trying to get a shading effect like this, but am getting nowhere. MR with skylight + portals, brute-force Final Gather calculations (interpolation set to zero, and takes several hours to finish) Scanline with Light Tracer, even GI from the V-Ray demo and nothing comes close. I need this…
Long time lurker (admirer, mostly), first time poster. I was wondering, a common trend in game environments nowadays seems to be to "encase" steeper slopes and areas of a landscape in blobby rock-mesh with some occasion outcroppings and spires Epic Citadel, for example: I was wondering what the best workflow/application…
Hello everyone I mostly work as an animator or modeling armors and fantasy creatures for Dota and I belive that made me a little rusty in anatomy, so I decided to study it again and get even deeper by trying to achieve a more relisting result. I tough it would be easier =] Since it was just a study I was not planning to…
I haven't been able to work on my material for the last few days. But it's nice to see other people's progress @capone Thanks for the feedback. I love the material design of uncharted and I was indeed going for that more expressive kind of design. Glad you noticed! You're right about the colors, those definitely need some…
wow vertigoo that looks awesome man. You really nailed that gold, I really like all of it .. well except one thing .. The purple cloth over-saturation throws me off .. even if the original cloth was like that, the years (which is indicated with all the tear you have) would also wear the color off. I would definitely try to…
The SVA Games Inc. team is working on a "toys to life" project similar to skylanders/disney infinity we'll be sitting down with Sony/SEGA/Namco Games to pitch & talk publishing. We're working on a triple A project with a world class team. The prototype will be down in a month and a half & only (4) characters need to be…
oh dude yeah no offense at all. i bought and played Borderlands. Its awesome. Its just not the same style as Brink. They are 2 different styles with their own merit. I only threw the scale at the end in because somebody i know suggested it. Showing that those 2 games are quite different, and that actually games like Gears…
I started on this project for fun a couple days ago. I've gotten a couple models down, now I want to see what you guys would like to see added or taken out. Any and all comments welcome.