Not with any great confidence in the technical details - the issue was first raised by one of our render programmers after identifying huge stalls while profiling . The material that really upset everything featured nested branches that were driven by non-static boolean switches. eg.. bool /\ bool bool /\ bool bool (it…
If all goes well I will be moving to Seattle around August for 6 months to a year to attend FUTUREPOLY and look for a job. Anyone need a roommate for a couple of months?
Been working on this high poly game model of the M3 Lee for the past 6 days , and started working on the low poly , hoping to be done by Sunday and then start baking normals.
also trying pressing 6 / 7 on keyboard to toggle between lighting/no lighting. Kinda looks like you have lighting turned on but by default maya wont have any lights in the scene, so it would look dark like that