Hi Everyone, I've imported some models from zbrush into max but they are invisible unless they are selected or 'edged faces' is activated. can't seem to work out why?? ive exported as .obj i'm, using zbrush 4 and max 2011.
Hi, for the longest time I have stuck with Max 2010, and only recently I've upgraded to Max 2013 x64. I notice that the default lights have this weird... "chrome-y" look to it, for lack of a better word. I don't know if this was introduced in prior Max versions (2011 or 2012) or if it's exclusive to 2013, but it definitely…
Hey there, so I've been lurking on this forum for about 2 years now and I've never posted. And now here I am not posting art but posting for help. I really need your brains now because I am at the verge of destroying the world. So I just installed Max9 at work. The only thing I added to it at the time was Orionflame 2.0…
Just looking to see what scripts others use to help when doing character animating. These are some of the seemingly useful ones I've run across so far: -Biped Keyer (doesn't seem to work with Max 2016?). -Monsters Biped Tangent Tool. -Monsters Curve Editing Tools. -Monsters Curve Editor friendly playback. -Pro Trajectory…
Hey to all, I was wondering if anyone knew any documentation I could read up on creating custom rollout menu's for shaders in Max. Basically, having the same nice and clean organized look 3PS, MR, VRAY and the Standard Material in Max all have. Cheers and ciao.
Hey guys, do any of you know why my file opens up with a broken mesh? I started the project in Max 2015 at home, worked on it at school in Max 2017, saved for 2015, and when I open it up at home the meshes that I created in 2017 are broken.
Hey guys, As someone who has transitioned into using Blender full time both professionally and for personal work. I have a few nit-picks that I'd like to share and see if anyone can offer some insight as to how to approach them effectively. When switching between selections (Vertex, edge, polygon), they aren't remembered…
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
hey was talking with a friend and he wanted to know a lot about cel shading or at least a lot more then i currently know. so im starting this thread for any knowledge anyone might have on cel shading for max and maya. one thing i do ask is that if u have a question make sure to say what app its in (max, maya) and same for…